I make the screens, games and stories inside museums and brand homes.

Creative technologist in Los Angeles. Wiggle your mouse, every picture is a real install.

Review by our client

Things I've made

  • The Ship's Bridge Simulator installed: three screens as bridge windows, a console with a ship's wheel and throttle Bridge screens showing a lighthouse on the water ahead, with the wheel and throttle in front
    What's this?
    A ship's bridge you can actually drive. You take the wheel and the throttle and steer past real Great Lakes landmarks, with three screens as the windows. It's at the Outdoor Adventure Center in Detroit.
    What did I do?
    I scoped it and directed the build, from the sensors in the wheel and throttle to how the boat should feel on the water.
    Why three screens?
    The side screens angle in like a real bridge. nDisplay draws the right view for each one, so the horizon lines up instead of one picture getting stretched across all three.
    Kid-proof?
    A kid will slam the throttle. The sensor input is smoothed inside the engine, so even that reads as a real command.
    Made with
    Unreal Engine, nDisplay, custom wheel and throttle sensors. Installed 2026.
  • How We Know the Weather: a 24 by 14 foot LED wall with live radar at the U.S. Space & Rocket Center Weather exhibit interactive stations Weather exhibit hands-on games Weather exhibit display detail Opening night crowd on the exhibit floor
    What's this?
    A 3,500 sq ft exhibit at the U.S. Space & Rocket Center about how forecasts actually get made. A 24' × 14' LED wall streams live weather data, the same feeds TV meteorologists use, and 54 screens of hands-on games fill the room.
    What did I do?
    I was on it from concept through install. I programmed the content and managed the content team.
    The tricky part?
    The wall runs my HTML layout through a video processor that crashes at the wrong resolution, so every block is pinned to its exact pixel area. If a feed drops, only that block goes quiet.
    Who sees it?
    About 800,000 visitors a year. It's been open since 2025.
    Made with
    Live NASA, NOAA and Baron data, HTML, a 24' × 14' LED wall, 54 screens.
  • Fishing exhibit dock in front of a Detroit river and bridge mural Walleye model on the tray with its species screen above Bluegill model on the tray with its species screen above Northern pike model on the tray with its species screen above Smallmouth bass model on the tray with its species screen above Second walleye view showing the screen layout
    What's this?
    Put a fish on the tray and the screen above switches to that species: walleye, bluegill, northern pike or smallmouth bass. It's at the Outdoor Adventure Center in Detroit.
    What did I do?
    I illustrated the fish, modeled them in 3D, and designed the screens they bring up.
    How does it know?
    Each fish has an RFID tag inside, and the reader picks it up. There's no button to explain. You put the fish down and the screen answers.
    Made with
    RFID, illustration, 3D modeling, screen design.
  • Toyota North America exhibit, a synchronized interactive map installation in San Antonio, Texas
    What's this?
    A wall about Toyota's people, places and cars across North America, at the Toyota experience center in San Antonio.
    What did I do?
    Six applications and six video channels that run as one piece, built inside Toyota's design system.
    The tricky part?
    Twelve things have to move together. The apps talk over WebSockets, a live connection that lets every screen react at the same moment. It was the most complex build in the center, and the goal was for nobody to notice.
    Made with
    Six synced apps, WebSockets, six video channels.
  • Patents Interactive touchscreen and display wall
    What's this?
    Toyota holds thousands of patents that almost nobody outside R&D ever sees. This turns them into a wall you can browse, at Toyota HQ.
    How does it work?
    One touchscreen drives four displays, and the room lighting shifts as you swipe.
    Why the particles?
    Each story sits on a generated particle network, so when the colors change the room stays calm.
    Made with
    BrightSign XC2055, a Node.js WebSocket server, lighting cues. Installed 2025.
  • San Antonio projection-mapped table Projection table detail with plant footprint
    What's this?
    A projection-mapped table at Toyota Texas showing the San Antonio plant and the land around it.
    What did I do?
    Hand-made animation, lined up to real satellite imagery and the plant's actual footprint.
    The tricky part?
    Calibration. The map has to land exactly where the geography does, or the whole table looks off.
    Made with
    Projection mapping, satellite imagery, animation.
  • LEED Platinum sustainability kiosk interface
    What's this?
    Toyota Mississippi earned LEED Platinum, the highest green-building rating. It deserved more than a plaque, so it became a touchscreen story in plain language.
    Who's it for?
    Everyone. It's built to ADA reach ranges, and an attract loop resets it for the next guest.
    Made with
    Touchscreen, accessible design, attract loop.
  • Toyota Kentucky Experience Center marquee video installation Six-screen marquee layout with panel guides showing where the mullions fall After Effects composition of the marquee wall with the screen gaps blocked out
    What's this?
    The welcome video for the six-screen marquee at Toyota Motor Manufacturing Kentucky.
    What did I do?
    Edited and animated it.
    The tricky part?
    The screens have real gaps between them, called mullions. I rebuilt the panel layout in After Effects and edited to it, because anything that ignores the gaps looks broken once it's up.
    Made with
    After Effects, motion design, video production.
  • Solar game installation
    What's this?
    A solar power game for kids. Drag panels across a cartoon Detroit skyline, chase the sun, dodge the clouds.
    What did I do?
    The game design and the illustration.
    Why so short?
    A station that takes three minutes per kid holds up a whole school group, so the rounds are short on purpose.
    Made with
    Game design, illustration, touchscreen.
  • Hydrogen Society interactive touchscreen kiosk Hydrogen Society interactive touchscreen kiosk detail
    What's this?
    An 80-inch touchscreen telling Toyota's hydrogen story, at Toyota HQ.
    What did I do?
    It started as a designer's Photoshop file. I made it live: animated, touchable, with video behind it.
    How close?
    About 95% true to the original design, in 1080p and 4K versions.
    Made with
    Web application, 80″ touchscreen, video.
  • Toyota Sienna Mobility Kiosk Toyota Sienna Mobility Kiosk detail
    What's this?
    A kiosk about the Sienna's role in accessible mobility, at Toyota HQ.
    What did I do?
    The client sent raw content. The concept, the flow and the screen design came from me. I worked it out in Photoshop and programmed it on BrightSign.
    Why BrightSign?
    Those players boot straight to content and keep running. Everything on screen can be reached and read from a wheelchair.
    Made with
    BrightSign, Photoshop, ADA guidelines.
  • Recycling game with campaign Recycling game interface Recycling game installation on the museum floor
    What's this?
    Banana peel, pizza box, bottle: which bin? A sorting game for kids.
    Why Detroit's rules?
    The game uses Detroit's actual recycling rules, so what a kid learns at the museum is still true at home.
    Made with
    Game design, illustration, touchscreen.
  • Visitor registry pin map Visitor registry drawing submissions Visitor registry drawing A guest's drawing sent through the registry: a smiling face in a hat and the words Hi Christian, thank you for the cool exhibit
    What's this?
    A guestbook for the museum. Visitors pin where they're from, and kids draw and send in their stories.
    Where do they go?
    An admin panel passes every submission to the museum team.
    Wifi drops?
    It works offline, so a dropped venue network doesn't stop it.
    Made with
    Pin map, drawing canvas, admin panel.
  • Night Sky gallery: a constellation mural above a tabletop interactive on a picnic table Night Sky constellation wall
    What's this?
    Different cultures saw different stories in the same stars. The constellations draw themselves in, with those stories layered on top.
    What did I do?
    The illustration, the animation and the large-format print.
    Is it right?
    Every story was checked against the tradition it came from and against the actual sky.
    The point?
    To get people to go outside and look up.
  • Commercials Tower portrait touchscreen
    What's this?
    Decades of Toyota commercials on one 65-inch touchscreen.
    What did I do?
    Cleared and sequenced them with the brand and archive teams into a single timeline.
    Why by era?
    So people can find the ones they grew up with.
  • Interactive ArcGIS map of Michigan destinations
    What's this?
    Families tap through Michigan's outdoor destinations and see what they can do at each one.
    Why ArcGIS?
    The museum's staff can update it themselves, so it stays current without calling a developer.
  • Vestaboard displaying environmental data
    What's this?
    Live environmental data on Vestaboards, the split-flap displays that click like an old train station board.
    Why not a screen?
    Quiet information, instead of one more screen asking for attention.
  • CALTY eReader display
    What's this?
    A digital book about CALTY, Toyota's California design studio.
    Why that screen?
    It was picked to look like the printed CALTY book lying open.
    Internet?
    None needed. It's hosted locally.
  • San Antonio Toyota community wall installation Interactive kiosk installation Touchscreen kiosk in exhibit space Wayfinding kiosk detail
    What's this?
    Touchscreens, wayfinding and community walls for brand homes and museums.
    The rule?
    Run twelve hours a day with nobody watching, come back from a power cut without a keyboard, and make sense to a six-year-old and her grandmother.
  • Publication spread Illustrated map Print detail Publication cover Layout spread Identity work
    What's this?
    Publications, illustrated maps, large-format prints and identity work.
    What did I do?
    The illustration, the layout, and the files that go to the printer.
Christian Lozano leaning on a stone ledge in a temple courtyard, smiling

Hi, I'm Christian.

Who's this?
A creative technologist in Los Angeles. I design it, build it, and I'm there when the doors open.
What do I make?
The software side of exhibits: web applications, games, interactive maps, illustration and video.
Where is it?
Five Toyota experience centers in four states, the U.S. Space & Rocket Center in Huntsville, and Detroit's Outdoor Adventure Center. More than 50 installs so far.
How do I decide?
An interactive has to earn its floor space. If a printed panel would do the job better, I'll say so.
Tools
React, Node.js, Unreal Engine, BrightSign, ArcGIS, AWS, After Effects, Premiere, Illustrator.

How I build experiences

  1. 01

    Find the one true thing

    What should someone understand, remember, or care about?

  2. 02

    Make it a feeling

    Give people something to see, hear, touch, change, or discover.

  3. 03

    Make it personal

    Connect it to something people already understand, feel, or recognize.

  4. 04

    Cut until it's sharp

    One hero moment. One ending you keep.

  5. 05

    Then, technology

    Choose the tools that make the idea work.

Let's build something that holds up.

Don't have time for this right now? I gotcha.

Save my contact